Wouldn't it make impossible to reach Fighting (or Swordplay, or whatever) level 3 (which is required to unlock the "win" option) before the assassination attempt?After reaching the week’s required level of your Princely stats, you will no longer be able to train them anymore. Note: As people have mentioned to me before. They felt it was necessary to spend almost all time raising their Princely stats but mindlessly raising some stats was never the intention of the game. Hopefully by locking the level until the council meeting has taken place will make people feel like they can also spend some time doing fun things that don’t really give you any rewards as well.
Oh cool!A prince's tale is a free-to-play text based erotic adventure game. You play as the prince of a fantasy kingdom. Recently, your father, the king, has left the kingdom in your hands. You are expected represent him in the royal council, where each councilor is looking to mentor you in some way, perhaps to benefit their own agenda
Oh I see.Especially the new royal sorceress seems keen on guiding you using her strange transformative magical powers...
There is an option to turn the tables. Don't know if it will lead to "EMPEROR GARROK THE DESTROYER OF CITIES - RAVAGER OF CUNTS" (there's not much content so far), but you don't stick playing a sub here.I wonder if we'll ever get a game where the MC turns from some weak effeminate prince to EMPEROR GARROK THE DESTROYER OF CITIES - RAVAGER OF CUNTS
The first occurance is the "King" (golden) on yellow background at the start of the game. Almost impossible to read.The yellow on grey text is almost completly unreadable
Storywise I hope the coin mini-game is more about the views of the tutor then the need of a game within a game. The other tutors of the prince seem to be really trying to give the prince a firm understanding of what he needs to learn to become a worthy leader. Our economist tutor just gives the prince a tray of coins and makes-up a BS reason to spend the next hours sorting them. Either believing its impossible for the prince to truly understand economies or just trying to secure his future employment with the Court by keeping the prince dumb.So far the only (mandatory) mini-game is the coin sorting one with the economist tutor, and while it's cool, you have to play it three times per week for multiple weeks. If the point is for it to be "a fun break from the story every once in a while" you should make it less of a chore, like making us play it only when the skill levels up (so one time per week) especially if all the skills are going to get their own mini-games.